Clone Hero

Clone Hero Team · Gaming & Platforms

Version 1.1.0.6085 Free x64 windows 6 Downloads
⬇ Download (1.1.0.6085) OFFICIAL SITE ↗ ✓ From the official source, SHA-256 verified

Clone Hero is a Free Windows program in the Gaming & Platforms category, developed by Clone Hero Team. The current version is 1.1.0.6085; you can download it safely from its official source with the download button above.

Clone Hero is a classic instrument based rhythm game for Windows, Mac, Linux, and Android. It's playable with any 5 or 6 fret guitar controller, any midi drum kit, any game controller and even your keyboard! Jam out with Drums, 5-fret Guitar, or 6-fret Guitar online or local!

✨ Features

drumsgamesguitarrhythmvideogame

📝 Release notes (1.1.0.6085)

- Improved server stability. - Fixed rescanning custom content. - Added a message when no servers are available. - Fixed a crash while loading phrases. - Fixed album art transparency. - Fixed scoring logic issues. - Fixed a crash when the streaming assets folder is missing. - Fixed missing font characters in some cases. - Fixed practice HUD offset handling. - Fixed crashes on some MIDI files. - Fixed the drum action menu not appearing on the score screen in 5-lane mode. - Reduced online song comparison message frequency. - Fixed stuttering when whammy SFX are enabled. - Improved main menu background quality. - Added audio stall detection and correction. - Upgraded Unity to 2022.3.11f1. - Fixed several online song validation issues. - Fixed Control Mapper trigger handling. - Improved memory usage by recycling audio sample channels and reducing SFX channel limits. - Fixed server maxConnections handling. - Improved audio system robustness and logging. - Fixed main menu background switching. - Simplified sustain scoring calculations for better stability. - Fixed dropless sustain scoring. - Fixed 6-fret lefty-flip rendering. - Fixed mixed-case filesystem song loading issues. - Fixed song list hitching caused by loading previews while scrolling. - Fixed exceptions with custom content thumbnails. - Improved game server logging. - Upgraded the server runtime to .NET 7. - Fixed audio desync when pausing in certain cases. - Reworked audio fadeout management for better robustness. - Fixed several memory leak cases. - Added the .sng single-file song format. - Updated credits. - Added toggleable practice-mode lyrics. - Added [coda] event support for .chart files. - Fixed profile creation inserting the activation key into the profile name. - Implemented multiplayer stem muting with volume and panning feedback. - Fixed Versus results showing default winner text in some cases. - Fixed menu song infinite loops when no songs can be loaded. - Fixed menu song selection after returning from the song list. - Fixed song previews not resuming after returning from the song list. - Fixed scrolling in Song Path Manager. - Removed Unity Gaming Services. - Removed Unity Analytics. - Fixed video background sync when unpausing. - Fixed an Android filesystem access crash. - Fixed clipped scrolling text. - Fixed blurry text at lower resolutions. - Fixed Ion drumkit hit detection issues. - Updated icons. - Updated translations. - Improved song list sorting and filtering performance. - Fixed missed ghosting cases in no-ghosting logic. - Improved built-in song audio quality. - Fixed Control Mapper button highlighting and UX issues. - Fixed song scanning when folders exist inside song folders. - Added a default anti-spam system with fret ghost limits. - Added a Spam Meter Mode anti-spam variant. - Implemented lift strumming for gamepad mode. - Added lift-to-open-note behavior for gamepad mode. - Improved broken chart handling, including chord snapping cases. - Added support for custom sustain cutoff thresholds in song metadata. - Fixed multiple drums parsing bugs. - Improved 6-fret visuals. - Changed 6-fret open notes to use wide sustains. - Added 6-fret sustain-held animation. - Improved 6-fret fret and note graphics. - Upgraded core game textures for higher-resolution presentation. - Fixed non-linear audio fades. - Fixed a crash when a drum lane has no charted notes. - Fixed a crash related to stem muting. - Fixed false-positive audio stall detection at the end of songs. - Fixed stall detection issues in practice mode. - Fixed practice-mode highway preview song offset handling. - Fixed background load order for global and song-specific media. - Fixed star power animation not working in builds. - Updated Discord Rich Presence to fix Linux issues. - Reduced lag spikes during star power activation animation. - Fixed co-op guitar intensity showing rhythm values. - Improved .sng parsing robustness. - Fixed audio and gameplay desync caused by rounding errors. - Changed pause handling to better support replay rewinds. - Reduced FPS counter allocations. - Fixed a sustain drop leniency exploit. - Enabled Unity graphics jobs. - Optimized MIDI chart parsing. - Optimized .chart parsing during scanning. - Optimized practice-mode song loading. - Disabled strumless HOPOs in gamepad mode. - Fixed loading songs with missing parts. - Added early whammy leniency. - Added pause-menu dropout for local multiplayer. - Fixed randomized features that were not behaving randomly enough. - Optimized logging performance. - Reworked open-note handling to support open chords. - Optimized note rendering overhead. - Added the sustain_cuttoff_threshold metadata flag. - Refactored MIDI and .chart parsing for better cross-format consistency. - Fixed several edge cases in 5-lane to 4-lane pro conversion. - Optimized song scanning dialog performance. - Changed metadata loading to merge .chart and .ini data. - Replaced the .ini parser with a more efficient implementation. - Improved main-thread and audio-thread signaling performance. - Fixed coda section parsing in MIDI files. - Added automatic handling for overlapping chart events and duplicate same-lane notes. - Changed drum star power activation generation to use ticks instead of time thresholds. - Fixed duplicate section handling on the same tick. - Changed highway fade rendering to a smoother screen-space implementation. - Improved .chart parsing resilience against unknown event discriminators. - Improved MIDI parser handling for tracks without notes or events. - Reduced chart parsing allocations through object pooling. - Fixed natural HOPO handling after open notes. - Fixed drum event parsing aborting remaining event types. - Improved Discord Rich Presence reconnection handling. - Changed flam notes to apply across all difficulties. - Added difficulty support to MIDI sysex event parsing. - Reimplemented star power gain and drain logic for deterministic behavior. - Added the chord_snap_threshold metadata flag. - Improved song list export performance. - Reworked song offset handling to support negative time offsets. - Removed the need for the end_events metadata tag. - Reworked online song startup to reduce black screens. - Synced sustain drops between online players. - Fixed an exclusive fullscreen crash. - Rewrote lyrics rendering to reduce frame spikes. - Added %f support to currentsong.txt output. - Added a color shuffle color-profile option. - Added scorestats.json export at the end of songs. - Added emoji fallback font support. - Fixed online drum metadata sync issues. - Enabled mipmaps for highways. - Reworked highway sprites to dynamically match highway rotation. - Changed hit detection to consistently use current song time. - Added a start screen that keeps menus hidden until a player joins. - Improved profile input handling for IME support. - Fixed song length display for songs longer than 24 hours. - Added CLI replay hash validation. - Added replay file output to the Clone Hero/Replays folder. - Changed internal tick storage to use a long integer type. - Reworked guitar track visuals. - Updated icons and sources. - Fixed SongPathManager path removal for the first list entry. - Added replay input streaming to the backend server. - Disallowed gamepad mode with autostrum. - Reworked gamepad mode into a true modifier. - Added a classic gamepad modifier. - Fixed playlist sort issues across platforms. - Rejected songs with invalid resolution, tempo, or time signature values. - Fixed highway asset load order so song highways can override global video highways. - Added slower A/B seek controls in the pause menu. - Added support for changing practice speed on speedup charts. - Fixed current color-profile selection indicators. - Added fast scrolling after holding scroll input. - Added star power lightning color-profile options. - Optimized song list scrolling. - Enabled song-specific custom assets by default. - Cleared infinite frontend state after misses to prevent unintended open-tap hits. - Implemented a release-based ghost detection algorithm. - Changed spam detection so it breaks combo without blocking the next note. - Updated the ghost note counter to refresh immediately. - Enabled menu wrapping globally. - Changed SongLibrary name sorting to also sort by artist. - Added a 6-fret sustain particle effect. - Fixed song deletion from the menu. - Fixed song search to jump to the first result in the current sort and filter. - Added ghost miss SFX. - Delayed opening credits until song scanning finishes. - Added default two-ghost-per-note spam detection. - Fixed song scanning crashes caused by malformed color tags. - Fixed the Star Power bar blue sprite persisting after Star Power ends. - Fixed infinite screenshot capture from the auto-screenshot setting. - Fixed heartbeat animation on the pause menu. - Fixed default song folder creation on startup. - Improved player stats background blur. - Fixed lyric word colorization in practice-mode previews. - Fixed practice-mode lyric state when changing or restarting sections. - Fixed setlist length display wrapping after 24 hours. - Fixed offline song failures while No Fail is enabled. - Fixed encrypted song scanning crashes. - Fixed BASS initialization when loading from the main menu scene. - Fixed preview fadeout crashes on IL2CPP platforms. - Fixed file cache crashes that caused random scanning errors. - Fixed profile.ini corruption when deleting profiles out of order. - Fixed sorting by Stars Earned and Percentage without a selected profile. - Fixed MIDI issues introduced by library updates. - Fixed solo counter reset issues in practice mode. - Fixed practice-mode speed display above 100%. - Fixed aliased modifier handling and blocked submissions with zero notes hit. - Fixed HOPO desync caused by incorrect strum consumption. - Fixed multiplier desync and crashes when star power ends at song completion. - Fixed several star power desync cases.

All release notes →

SHA-256: EAB9BB412B7894B9389CA316B0B5E4B138721F92EBF7996A9EA1B774AF048F20

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